GXDisposeViewDevice
You can use theGXDisposeViewDevice
function to delete a view device object.
void GXDisposeViewDevice(gxViewDevice target);
- target
- A reference to the view device.
DESCRIPTION
TheGXDisposeViewDevice
function disposes of the view device and all associated memory structures, including the view device's clip shape, bitmap, color set, and color profile.ERRORS, WARNINGS, AND NOTICES
Errors invalid_viewDevice_reference SEE ALSO
For an example of the use of this function, see page 7-53.To dispose of all the view devices in a view group, use the
GXDisposeViewGroup
function, described on page 7-122.